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Marvel Legendary

Game Night

Last night was the monthly board game night that one of my friends hosts in the south-west. As I didn’t have any other events scheduled for the weekend so I was happily able to go. The event starts after dinner and goes into the early morning and while I wasn’t able to stay the entire evening I did stay long enough to get in a few games.

Heroes of Normandie

First off was a quick game of Heroes of Normandie. I was introducing the game to a new player so we tried one of the provided scenarios called Saving Private Rex. I played the Americans and my opponent picked the Germans. The goal of the scenario is for the Americans to find and rescue their General’s pet dog. The game was fun and it was easy to explain the rules but I was struck, yet again, that the true appeal of the game is in larger custom scenarios where you pick your own forces and have a larger number of available orders. The scenario we played was a quick win for the Americans as Private Rex randomly appeared in a space that was easy for me surround and keep away from the Germans.

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Another Legendary game

I played another quick solo game of Marvel Legendary with the twins. It is turning into an interesting way for them to use math and comparison skills while we play.

The game today used the Red Skull, a family favourite villain, and the Killbot scheme. Take my advice, do not use Black Widow wit this scheme. It involves putting Bystanders into your victory point pile and she gets bonuses for those same Bystanders. Once the game got going she quickly started to generate enough Fight points that I took out the Red Skull in two turns and once removed every Villain from the city board.

Totally and utterly broken for this scheme.

Marvel Legendary first thoughts

I managed to get one of the last copies of Marvel Legendary available in Canada this afternoon after stupidly letting one slip out of my hands earlier in the week. If you want an quick review of the game that describes it well. The game is, as far as I can tell, sold out at the manufacturer and, if Calgary is any indication, sold out at retailers as well. The distributor that Trilogy Gaming Club got my copy from was out and from my discussions elsewhere it appears that most, if not all, distributors in Canada are sold out.

I was interested in the game but what really got me to go out and get a copy was my two five year old twin girls who are, for some reason, crazy about the game. We watched some videos on the Crits Happen website and they immediately wanted the game and also started making their own hero and villain cards using paper, scissors and some Marvel Hero stickers they had handy.
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